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Old 04-22-2006, 04:52 PM   #8
Aelia Jusa
Iron Throne Cult
 
Tetris Champion
Join Date: August 23, 2001
Location: Brisbane, Australia
Age: 44
Posts: 4,867
I do like the way NPCs seem to have things to do, work to go to, and stuff. It makes it challenging though, to find people, which makes it more realistic at the same time of course. Though I agree that their conversations are stilted at best.

There is one thing that I find really silly, though I don't know if it's a radiant AI thing but silly nonetheless. If you have a horse, and you choose fast travel, the horse always comes with you. Which makes sense, since travelling by horse is faster than walking. And if you're in a city, and your horse is parked outside and you choose to fast travel somewhere else, it makes perfect sense that you would go get your horse on the way. Even if you're say, somewhere in the wilderness and your horse is parked at a city, you would probably swing by the city to get your horse first. But a few times I have left my horse at a city and walked somewhere into the wilderness. Then I'm done in the wilderness, and I fast-travel back to the city-gate (the city where I left my horse in the stable). And when I get there, I get the message that my horse is stabled at the city gate. So presumably, I walked back to the city, got my horse from the stable, and rode it five metres or so to the city gate. Silly
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