Bah, roleplay it I say. Makes more sense and is more logically fun to choose an armour type dependant on your character rather than for simplistic power based reasons. For example what class are you playing?
You could start some rationalisations based on that. (I.E A straight thief will stick to light, but a more fighter based thief might move to medium.)
And If you don't like the walking speed, run or jump to the silt striders and mage guild guides instead. [img]tongue.gif[/img]
[ 12-23-2005, 10:36 AM: Message edited by: CerebroDragon ]
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