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Old 12-08-2005, 11:26 PM   #5
Lucern
Quintesson
 

Join Date: August 28, 2004
Location: the middle of Michigan
Age: 43
Posts: 1,011
Quote:
Originally posted by NobleNick:
If the stat gains and balance (e.g., Magika cost of spells) in Oblivion is roughly the same as in Morrowind, then the sign that has me most excited is Atronach: 150 EXTRA Magika -AND- 50% spell absorbtion? WOOT!! I'm already thinking of ways to abuse it by negating the downside. Let me run this by you all, and see what you think...

1.) Find a cave, early on, that has a magic, only, users. Kill all other combatants; but not the magic users. Leave. Then, whenever the Magika batteries need a recharge, visit the Magic R US team for another round of attacks. As you progress, it might take more than several "pet" magicians to keep you recharged.

2.) Specialize in Alchemy, to get Restore Magika and Spell Absorbtion potions. (Boost your absorbtion even higher, for quicker and safer recharges!)

Really, caring around 3 times the magic you normally could PLUS being BETTER than immune to 50% of magic attacks is worth the extra housekeeping. If the downside could be negated enough, maybe this would even be a good sign for a heavy magic user?
Clever, NobleNick, but I foresee a problem that exists in Oblivion but not Morrowind: enemies aren't confined to dungeons. Apparently, if what I've read is true, they'll follow you. Now, I really like this, because I felt like a cheating punk when I went from level 2 to 8 on a single skeleton on the way to Balmora, resting outside the door and fighting him again every few days. Those 'pets' would be chasing you the whole way. It's nice to have an entourage and all, but no thanks

Edit for afterthoughts: Btw Brayf, glad we've got ya obsessed with checking updates On the skills, I'm a little disappointed that there's only four weapon types that I see, and that's counting your hands/claws. Even if long-handled weapons are put in there like spears, I'm not sure where they'd go. I mean, they'd go with blade weapons, but that barely makes sense. In terms of combat, I'd imagine axes being more similar to clubs than longswords too, and as far as short, stabby weapons go, having them in the same category as the claymores, well...argh.

[ 12-08-2005, 11:41 PM: Message edited by: Lucern ]
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