Quintesson 
Join Date: February 5, 2002
Location: Huntsville, AL, USA
Age: 65
Posts: 1,045
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Quote:
Originally posted by Stratos:
There should be a yellow symbol at the lower left side of the sceen when you're successfully sneaking. Just holding down Control is not enough.
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Sever's long post, at top, (and several others) came in while I was working on my last post (spent time AFK). Then I had connection problems and could not post again. Thanks to all who chimed in.
Thanks for all the advice, Stratos. I appreciate it. One question: If holding down CNTRL is not enough, what else must I do? I do have a gold symbol in the lower left; but, to me, it looks more like a fist than a purse.
I think I have gleaned just enough info from the game; FAQs; and you, my Morrowind Forum friends; to make a REAL start (even though I *still* haven't made LVL 2 on my Nord Rogue!).
I tend towards power gaming (as anyone familiar with the IWD/HoW forum will vouch). Sever, your suggestions just happen to map very closely to what I was spiraling in on, for a first try:
I was leaning towards Dark Elf and towards the stealth side of things. I contemplated Stratos' advice to move Merchantile down the list; because I want to move Alchemy and Long Blade up. (I think Alchemy will be great fun!) But with high Merchantile, I figured I'd be able to get higher prices on my loot; and, therefore, afford more training for Long Blade and Alchemy. All that I really wanted to make it worth it was an extra 20% for my wares. I'm not beyond a re-roll; and figured if it was less than 20%, I might switch Merchantile and Long Blade on the Major/Minor split. But the extra cash has easily met my expectations, so I'll keep it this way.
I picked light armor. Have seen a FAQ or two that says medium is NOT a sweet spot in armor choices: "Marginally better protection than Light armor at only twice the weight." Ha, hah, hah.. guess what I had dressed my Nord in...
I didn't want to part with the magic protection of Atronaught; but finally decided to trust Sever: that the Speechcraft boost is worth it. (Yeah, I get Endurance, too --> Treating that as a bonus.)
Sever's suggestion was for a male character, I presume. Are there any niches where a female character would be a better choice? (Like I said, I am not beyond a re-roll.)
This is what I have (I hate being a copycat; but this is basically a cut and paste of Sever's suggestion):
Name: Tarnaq
Race: Dark Elf.
Gender: Male
Sign: The Lady. 25 pts in Endurance and Personality
Specialisation: Stealth.
Favourite Attributes: Intelligence; Agility.
Strength: 40.
Intelligence: 50. Need for skills.
Willpower: 30.
Agility: 50. Need for skills.
Speed: 50.
Endurance: 65. Will help to keep your hit points up.
Personality: 55.
MAJOR:
-Speechcraft: 35.
-Mercantile: 35.
-Sneak: 35.
-Marksman: 40.
-Light Armour: 40.
MINOR:
-Long Blade: 20.
-Alchemy: 15.
-Alteration: 15.
-Security: 20.
-Enchant: 15.
The bow skills *are* nice, Sever! This guy has been practicing a bit on the local critters. (I don't think my Nord ever killed ANYTHING with his bow!) QUESTION: You mentioned that stealth improves bow damage. Is this automatic; or is there something special I should be doing?
And the better prices at the merchant are also nice. I did the "take and drop platter" trick just after getting off the boat. The extra cash is a boon. I intend to go back and get the warehouse key; but thanks to all the excellent advice from you guys, I have plenty of dough, and don't need it now.
I found the tax collector. Is there anyone I can blackmail/expose with his records (I have been trying); or is just turning it in the best course?
So, after I get this character to CC in Balmora (see, I finally got the town name right!), which guild(s) would you suggest I join?
Are there any ill effects from just keeping *ALL* of Fargoth's booty, and not returning to the quest giver? And on the same note: Can the note, under the first dagger you find, be parlayed into some money/advantage?
Oh, and one last thing (for today) : Is the Morrowind ES3 storyline something that pulls you along; something that DRIVES you to finish the game? Or is it something, that, when you are done, you say (*yawn*) "I guess that was O.K." ? For instance, I liked the IWD storyline and subplots. I hear that Baldur's Gate is even better. I played Starcraft, Myth I, and Guild Wars; and thoroughly enjoyed those stories, as well. How would the Morrowind story, and story delivery, rate in there?
Sorry for all the little "nit-picky" questions; but I easily overlook the easy things. I like a challenge; but get upset that I have cost myself lots of time doing something the hard way, because I was oblivious to the "obvious" solution. Very minor spoilers appreciated. Thanks for the help!
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