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Old 10-05-2005, 08:13 PM   #16
Ziroc
Ironworks Webmaster

     
     Bow to the Meow

 

Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
Quote:
Originally posted by SpiritWarrior:
Gotta say they did deserve that leak. Leaks get out within companies, Tevermind when they are handed out to store managers, lol.

It does look great and I agree about the horrible, twitchy combat system in Morrowind. The AI was also a bit silly. It was one of them games that tried to do too much before it had the tech to do so properly. A pioneer of course.

As far as Neverwinter Nights 2 goes I doubt I'll be getting it. No real improvements, same obsolete engine, no z axis. When I read the dev interview it almost struck me as a revamped NWN's 1, and looks to be another cheap Bioware shot at raking in more cash. All I could really see was a graphical upgrade. They need to get with the times and take a leaf from Blizzards' book IMHO.
That said, after this I read nothing further about the game so they may well have announced new features I am unaware of.
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No, It's a totally rebuilt engine from scratch. It still uses the same scripting though, which rocks. The NWN2 engine is 20times more advanced, but the reason it's not using the Z axis is its much harder to do with walkmeshes. I make tiles for it, and the pathfinding would suck if they had Z axis.

Wait till you see some screenshots, you will crap!
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