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Originally posted by Kakero:
Yes, you can free enough slaves and you'll be unofficially invited to do a unofficial guild quest. You can sell the handcuffs for money.
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But you can't pick the lock on the slave's bracers, AFAIK. (Kakero, can you confirm?)
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Majors: Armorer, H Armor, L Blade, Security, Speech
minors: Athletics, Enchant, L Armor, Marksman, Restoration.
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Just choose whichever skill you feel that you'll use always. It's better to only choose one type of armour class. Anyway, Don't worry about it, during the game you'll eventually be able to train all the skill to max regardless where you put them.
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I think it's pretty worthless to pick Armorer as a Major or Minor skill. The repair tools are too heavy to carry around, and the amount of money you save by not paying for repairs is not that significant (esp. considering the money you pay for the repair tools). As a Misc skill it starts low, so you can train it up to get 5x strength multipliers when you level, if that's your bag, baby

Having both Light and Heavy isn't too big a deal. Certainly it's more efficient to concetrate on one, but my current character has both. I started out using DB armor and some glass, but eventually I want a fully enchanted set of Daedric, and when I finally get it I want my Heavy Armor to be high. (Of course, by that time, I'll have no problem training it up).