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Old 06-22-2004, 01:04 PM   #1
booklord
Dungeon Master
 

Join Date: June 10, 2004
Location: Michigan
Age: 53
Posts: 53
I got Morrowind for the X-Box last summer. Played it for a while and developed two characters. A Dark Elf spell-caster and a Nord Warrior. Both became extremely powerful. Actually too powerful. Once they gained enough power they just couldn't be stopped. The game has a wonderful feel to it, but my characters became boring to play after a while.

Here's a list of things I feel would have helped make it harder and more challenging.

  • After gaining a skill increase through practice, you cannot gain another increase for that skill until 5 * (skill level) seconds have passed.
  • Potions cannot have cumulative effects. Particularly fortify int potions.
  • Restore Health, magick potions need to have their healing processes stretched over a time period. During which taking another will stop the effects of the first.
  • The Robes of St Roris need to be reduced in effectiveness stat!
  • More enemies need to be capable of taking on flying opponents with either flight capabilities or range weapons.
  • Corprus should not leave lasting increases to strength and endurance after it is cured.
  • Soul gems should lose any possessed souls the second you drop them from your inventory. As such occupied soul gems would have as much value as empty soul gems to vendors.
  • Vendors should have limited interest in custom made potions. ( 10% normal price? )
Can anyone think of anything else? Or have I gone too far?

[ 06-22-2004, 01:05 PM: Message edited by: booklord ]
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