DRAIN health just sucks it out.
ABSORB health sucks it out, transfers it to you. The in-game description makes it sound like health points gained this way go away after a while. They don't, at least not if your opponent dies.
I occasionally like to collect a swarm of racers and rats, then stand there and let them have at me: great way to train your armor and block abilities. When my health bar gets scary low, I just wave my 'staff o' doom' and watch 'em die: have killed 3 racers and 2 rats with a single blow.
In that regard, it would have been much better if it had more range, fewer point of damage.
Oru
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