Ah, thank you for your advice, excellent as always. Interestingly enough, I tried doing a chameleon spell but that didn't work either...even though it should remain if an attack is made.
I've ended up with a paralyze 5s, restore health 20pts and damage health 60pts for 2s at the moment. Will summon a few things later and see how this fares. I don't really want to carry round lots of weapons being a mage, so will probably just stick to this.
Thanks again
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