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Old 04-28-2004, 05:52 PM   #5
Melusine
Dracolisk
 

Join Date: January 8, 2001
Location: Amsterdam, The Netherlands
Age: 45
Posts: 6,541
LOL Aelia, I've already been wandering around gawking at the nightsky and bumping into things for hours! It's truly lovely. All the weather effects are, actually - I just walked into Balmora at sunrise and it was so pretty. Unfortunately it rains there all the time, it seriously gets my spirits down.

Anyway thanks for all the help both of you guys! [img]smile.gif[/img] I did figure out the spells, yes, and I'm glad Restoration is a Major Skill since I use Hearth Heal all the time.
Johnny, thanks for listing all those guilds! So you're saying I can become associated with all of them, and they later might get into conflict with one another and I can drop out of some of them again?

I've thought of more questions, BTW... sorry - I warned y'all I'd be annoying.

- There are no party members in this game right? It's all solo? Because so far there isn't much of a roleplaying aspect. Not that I'm complaining, I do like the game a lot.
- Does anyone know what all the alembics, mortar & pestle and so on are for? They come in Master's, Journeyman's, Apprentice's etc. so I take it they are used for a certain skill and come in different qualities, just like the Lockpicks and probes. Are they used for Alchemy? That's one of my skills so how can I make use of them?
- What's with the soul gems? I recall finding someone (perhaps Galbedir in the Mages Guild) who could do something with them...
- Is it worth it creating your own spells? It seems so cool a feature to play around with!

[ 04-28-2004, 05:55 PM: Message edited by: Melusine ]
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