Okay, here are some great items to make that will make the game ALOT easier.
1) Glass Helm --> Helm of Strength
strength + 1 to 5 (constant effect)
2)Exquisite Amulet --> Jewel of Healing
Restore Health 1 to 8 (constant effect: makes you never have to return to bases to get healing potions, etc. Just stand still and get better, warning though-- makes you nearly invincible)
3)Exquisite Shirt --> Cavedweller vest
Night Eye 10 to 15, and water breathing (constant: see in the dark in caves makes things easier to find. Also, helps to explore several underwater tombs, shrines, treasures, etc)
4) Exquisite Pants --> Leggings of the Unseen Hand
Chameleon 1 to 23% (constant: helps to hide for sneaking around, which is an invaluable skill. I can now hide so well, i can end a fight by pushing the sneak button and the person I'm fighting loses track of me)
5) Exquisite Ring --> Ring of Insane Strength
Strength + 1 to 47 (constant: whoa, with a strength of 100 already, this and the helm of strength combine to give me about 150 strenth. Thats 750 units of stuff i can carry-- which means less trips to and from my base to the quest zone and more damage)
6) Exquisite Belt --> Sheild Belt
Sheild 1 to 7 points (constant: eh, my magicka got strong enough that i didnt need the fortify magicka belt, so i thought some added physical protection couldnt hurt)
7) Exquisite Ring --> Ring of Levitation
Levitation 5 to 10 points (constant: note, i wanted a minimum five so that in a fight i could escape quickly without having to repeat equip, i dont wear this ring very often except to 'climb' stuff)
8) Daedric Wakazishi --> Blight Fang
Poison 20 to 40 (total damage 30 - 70: Good against Humanoid opponents, especially unarmoreds)
9) Daedric Wakazishi --> Fire Breaker
Disintegrate Armor 3 to 9, and Fire Damage 27 to 60 (total damage 37 - 90: good against armored opponents and ice daedra such as storm atronarchs, winged twilights, frost atronarchs, etc.)
10) Daedric Wakazishi --> Frost Bite
Disentigrate Armore 3 to 9, and Frost Damage 30 to 50 (total Damage 40 to 80: good against armored oponents and fire daedra such as hungers, flame atronarchs, ash slaves, etc)
11) Dwermer Claymore --> Soul Crusher
Soultrap 7 seconds for 8ft on target, and fire Damage 21 -25 (overall damage 26 to 58: not a particularly powerful weapon, but a good one to finish off an opponent, will steal their soul for a soul gem)
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mages may seem cool, but if there was a multi player game you wouldnt see my theif/assasin until you were already too dead to cast a spell...
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