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Old 08-06-2003, 12:59 PM   #7
HammerHead
Zhentarim Guard
 

Join Date: January 11, 2002
Location: Denmark
Age: 69
Posts: 333
Quote:
Originally posted by Oruboris:
Well, that's true: I had a hundred strength and long blade, 79 endurance and a robe I found that regens hit points pretty fast, and hadn't been in serious jepardy in combat for a long time prior to this.

I don't know how the game calculates combat, though: since you don't see a health bar for opponents, I'm not sure that you get a lot more damage with a 150 strength than with a 100, all else being equal: so far it doesn't seem make any difference. Critters that took 2 blows before still do. Maybe once you are at 100 str. and 100 skill, the damage is determined strictly by the weapon.

But the extra carrying capacity was irresistible. Dunno why, when I already have more cash than I can spend and a room full of ebony, glass and daedric trophies.

I'll have to check and see if I have a save from before the disease...

Oru
You do more damage with high strength.

If you want that extra carrying capacity, enchant a ring or 2 and an amulet with fortifying strength CE and equip them when needed. I always do that because it's really a pain to have to return to a town every time you find a pair of heavy boots. [img]smile.gif[/img]

C
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