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Old 04-02-2002, 10:07 AM   #6
Foo
Dungeon Master
 

Join Date: February 11, 2002
Location: Chicago, IL
Posts: 72
It's not easy to say what the 'best' spell is, because they all do different things in different situations. Certainly ones that have no saving throw (like Abi Dalzim) are better than ones where the opponent is likely to take no damage.

There are others where there is no saving throw, where it only halves the damage such as Dragons Breath, Comet. I really like Melf's Minute Meteors, as they pretty much always hit and cause at least some damage.

Then you have the 'environment altering' spells that make other spells more powerful such as Time Stop, Improved Alacrity, Lower Resistance and Greater Malison. The first two allow you to cast your spells more quickly, and cause more damage in a shorter amount of time. The latter two reduce or eliminate your opponents' saving throws/magic resistance, thus making your other magics more effective.

It's also hard to go past defensive magics such as Sprirt Armour, Blur, and Stoneskin. These can really save your butt! Use these with Tenser's Transformation, and your mage will become quite a powerful warrior.
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