I think you're right Anduin. I don't like CRPG's (although I love playing table top) but this is one that I enjoy. One of the problems I've had with most CRPG's is the linear storyline. Granted, in MW the (main quest) story seems to be linear (haven't gotten too far in it yet), but you don't have to participate in it if you don't want to. The designers have given us a world to play in. You can come up with quite a bit of "characters" and play them well in this game. Now let me define what I mean by "character."
"Character" has nothing to do with stats, skills or classes. What I'm interested in here is goals and motivations. If you want, you can play an abolitionist. Or you can play a vampire hunter. Or you could be an alchemist, and never slay a creature. Someone here metioned playing a pacifist, one that never kills. You can pick what motivations and goals your character has and then play them out in this world. You don't even have to take any of the quests.
Now my experience with other CRPG's is not that great, but I haven't played one that has given me this kind of freedom. This is what I enjoy about the game. Of course, some people enjoy other things. Some of the people I play table top RPGs with enjoy hack and slash adventures while others enjoy more character driven/political intrigue type adventures. Like someone said, different strokes.
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[img]\"http://img.photobucket.com/albums/v381/AngAvs/avatar6517_2.jpg\" alt=\" - \" /><br />A Thinking Monkey told me.
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