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Old 07-09-2002, 03:33 PM   #36
ronan
The Magister
 

Join Date: November 13, 2001
Location: London
Posts: 126
Fine, by all means have specliazations by why make vital skills part of them? If I go to buy a new car the salesman doesn't add on 50% to the asking price just because he does not like the way I talk. There is no way that having merchants greatly change prices according to their attitude towards you is ralistic, a good gaming tool or fun. Here is 100 gold as a bribe now you are going to sell everything in your store to me at a greatly reduced price, buy all my goods at inflated prices and con yourself out of thousands of gold pieces. That kind of business acumen is what made DeLorean great.

The merchants do not have a whole heap of cash to stop characters from gaining to much money and power? Right, so that is why half the people on this forum run around stealing everything in sight without being caught and make their characters to rich and to powerful. If there is asystem in place to prevent such an anomaly why is it so easy to work around it? Why have a helmet worth 15000 gp available to anyone with a silver sword? Where is the balance? Here is an idea, do not put the thing in the game in the first place.
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