Some useful non-combat enchantment (IMHO):
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1. Speed + Levitation = Fly like a Cliff Racer.
Instruction:
- Find/Loot/Steal/Buy exquisite ring and amulet.
- Obtained two grand soul gem (or Azura's Star) and trap either Golden Saint or Ascended Sleeper into these soul gems.
- Enchant either one (ring or amulet) with "Fortify Speed x pts" (constant effect) and the other one with "Levitation x pts" (constant effect). If your speed rating is still too low, enchant another ring with "Fortify Speed" and wear all three of them to fly faster.
Note: Levitation will also increases the speed you "fly" underwater.
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2. Ring/Amulet of Opening = Who needs a lockpick when you have a master key?
Instruction:
- Buy any Open Lock spell.
- Enchant exquisite Ring/Amulet with Open Lock of 100 pts with the appropriate soul gem, either on touch or target effect. For example, "Open Lock 100 pts on Touch". Alternately, you might want to have the remote control effect; for example, "Open Lock 100 pts on Targer in 50 feet". With this enchantment, you could open lock as far as 50 feet away!
Note: This spell does not disarm traps. Looks like you will still need to carry probes around.
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3. Garment of Regeration = Almost god
Instruction:
- Find/Loot/Steal/Buy exquisite pants, shirt/skirt, robe and belt.
- Obtained grand soul gems (or Azura's Star) and trap either Golden Saint or Ascended Sleeper into these soul gems.
- Buy any Restore Health spell. This is one of the easiest spell to obtain.
- Enchant all the above clothings with "Restore health x pts" (constant effect).
Note: Each garment would probably hold about 1 or 2 pts of enchantment only but once you put all of them on, you will get a cumulative constant effect of restore health 4-5 pts constantly.
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4. Boot of Stamina = The best cross country boot ever!
Instruction:
- Find/Loot/Steal/Buy any Ebony or Deadric boot
- Obtained grand soul gems (or Azura's Star) and trap either Golden Saint or Ascended Sleeper into these soul gems.
- Buy any Restore fatigue spell. Mind you that this spell may not be easy to find.
- Enchant the boot with "Restore Fatigue x pts" (constant effect). 3-4 pts is enough for you to run as far as you want.
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5. Helm of Infravision = Night hunter's best friend
Instruction:
- Find/Loot/Steal/Buy any Ebony or Deadric helm
- Obtained grand soul gems (or Azura's Star) and trap either Golden Saint or Ascended Sleeper into these soul gems.
- Buy any "Night Eye" spell. This spell should be quite easy to get.
- Enchant the helm with "Night Eye x pts" (constant effect). To have the ideal effect, the enchantment should not be less than 50 pts.
- Alternatively, you might want to enchant the helm with "light 50 pts" constant effect but I find that light seems to attract monsters at night (bug lamp?) and you can't really see very far unless you increase the light radius which is really a waste of enchantment capacity.
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6. Shield of Giant = Extra loot capacity
- Find/Loot/Steal/Buy any Ebony or Deadric tower shield
- Obtained grand soul gems (or Azura's Star) and trap either Golden Saint or Ascended Sleeper into these soul gems.
- Buy any "Fortify Strength" spell.
- Enchant the tower shield with "Forty Strenth x pts" (constant effect).
- Alternatively you might want to enchant with "feather x pts" instead but I find the extra strength bonus really handy in combat.
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For DIY enchanters:
I highly recommend the "enchant_success.esp" plug-in. Note that this plug-in does not increase your enchant skill but merely increases your chance of success.
[ 06-17-2002, 02:40 AM: Message edited by: Paladin2000 ]
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