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Old 06-13-2005, 03:58 PM   #204
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
Time for an update on the special skills:

Jonal:

Silent as a fox: He can suppress the sounds of his movement and actions. The skill has no initial cost, but for each five minutes while it is active it uses up three MP.


Ghar Dien:

Forceful Mutation: If Ghar Dien doesn't have enough mana to cast a desired spell, after detracting the mana from the spell cost, the remainder of the spell cost is inflicted into Ghar's health. The feature is only useable when using spells from Ghar's own specialisation school, and when the target is himself. No healing spells can be cast in this manner.


Zevin "the Juggernaut":

For 75 MP can make himself look shimmering and larger than his real size. Lasts a week.


Taryness:

I think a special skill is the least problem Taryness has now...


Bruner:

DEAD


Tiva:

Can enchant arrows, given quantity per day, certain enchantments, needs some clarification.

Lorax

Roar of the half-minotaur: He lets out a powerful roar, costing 15 MP, which stuns everyone in a certain radius, with effect decreasing going outwards and lesser behind him.


[ 06-14-2005, 12:57 PM: Message edited by: dplax ]
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