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Old 12-08-2004, 11:30 AM   #1
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
Sad

Current characters:

Salinye's character:

Tiva

Elven Ranger
Power: 35
Intelligence: 25
Luck: 10
HP: 82
MP: 50
Evilness: 69

Cyril's character:

Dreamweaver

Information: not revealed at this point

Morg's character

Zevin the Juggernaut

Gnome illusionist
Power: 15
Intelligence: 45
Luck:
HP: 52
MP: 90
Evilness:


Larry's character:

Jonal Turamarth

Human male
Power: 32
Intelligence: 28
Luck: 11
HP: 78
MP: 56
Evilness: 31


Hivetyrant's character:

Male mibird
Power: 31
Intelligence: 29
Luck: 12
HP: 76
MP: 58
Evilness: 50


Ross's character:

Bruner

Dwarven male warrior
Power: 43
Intelligence: 17
Luck: 11
HP: 94
MP: 34
Evilness: 42


Bozos's character:

Ghar Dien
Human male shapeshifter (specializes in shape shifting spell-list)
Power: 15
Intelligence: 35
Luck: 10
HP: 47
MP: 70
Evilness: 63


My character:

Lorax

Male half-minotaur shaman (specializes in fire sub school)
Power: 27
Intelligence: 33
Luck: 11
HP: 70
MP: 66
Evilness: 58



The game's setting: The world is called Tallabia. It is a world with five major continents: Drulsa, Panadea, Birg, Lokar and Sisss. Each continent is majoritarily inhabited by a single race except for Panadea which is an extremely mixed continent and contains several different races. Drulsa is the continent which is home to all manners of elves, the half human-half beast creatures live on Birg (can contain anything from minotaurs through centaurs to half human-half bird creatures), Sisss is the home of the snake race, who are a highly intelligent form of the snakes normally known also able to talk. Lokar is inhabited by dwarves and their cousins, gnomes and anything else, which resembles them. Panadea contains any other imaginable race, which might appear in the game. The largest race on Panadea (making up about 40% of its population) are humans. Each continent, except Sisss is divided into several kingdoms, empires, democracies or whatever. Sisss is ruled by a snake-like creature called Ssskenusss, whom all of the Sissslings (the name of the race) worship as their god. The ocean seperating the continents is called Aquaia, and is sailed by most of the races able of manipulating boats. Sissslings are able to swim over it.

More shall be found out about the plot, when I start getting characters, as then I shall know what I have to work with. You can take any of the mentioned races, except Sissslings, as they shall serve a different purpose in the game. Other races can also be chosen, as in the great mixture on Panadea nearly anything can be found. Just don't go too overboard, with something like half-nymph, quarter minotaur and quarter human. Nothing too complicated. Nearly any class is allowed, but discuss that and the race with me first.

Three stats shall be used in the game:

Power:

Determines Hit Points and the general physical abilities of a character. Depending on power there can be hit points regenerated. If your power is over 50, then you regenerate 1 HP in an hour. If over 80 then 3/hour, if over 90, then 5/hour. +1/hour for each point over 90.

Intelligence:

Determines Mana if the character is a spell-caster and also determines how much a character knows about different things and how quickly he realises that something is amiss. Intelligence determines MP regeneration. For intelligences under 20 MP is regenerated at a rate of 1/hour. This goes up by one for each batch of five until 90. With 20+ being 2/hour, 25+ 3/hour, etc until 90 16/hour. For each point over 90 you get +2/hour.

Luck:

Luck is to be used by the DM for his evil purposes.

Power and Intelligence have a maximum of 100 and a minimum of 5. Luck has a maximum of 20. At the start of the game you get 50 points to divide among power and intelligence and you start with a luck of 8-12. The stats have the possibility of changing frequently during the game.

Other than these three stats the game shall be totally freeform.

HP and MP are determined using the following formula:

HP=Power*2+(Intelligence/2) rounded down

MP=Intelligence*2

If you have any questions then post them in this thread or use pm's to ask, or contact me on MSN. And before anyone replies to the thread remember that it is invitation only.

[ 04-16-2005, 11:18 AM: Message edited by: dplax ]
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