For Ana, Rhianneth and Brendon
Even the Echo’s power was beginning to fail as she approached the Banewolves, for their terror is more than a howl. The sight of them numbs the eye and the scent of the grave lies heavy about them and turns the air within the nose damp and rotten. And even their calls are things no mere dampening of air movement can stop at such small distance. It begins to seize her, the numbness which spreads from the remote margins of the senses inward to the beating of the heart. She is fortunate, however, for even as the priestess falls and the numbness makes her own spellcasting power, innate though it is, grow weak and clumsy, the ranger’s desperate anger grants him movement and freedom for a few brief moments. These brief moments are enough for him to strike home with an arrow both well-placed and well-timed. There is a grunt of pain from the creature and it turns. The sorceress too, then, finds a brief space of relief and clarity within which to strike and the burning arrows strike home. This is a banewolf, however, a creature that emerged unharmed from dragonfire and the flaming strike is ineffective. The dragon, however, finally shakes free of his own lethargy. His movement is slow and clumsy, but it is a movement of great physical power. Awkward though it is the blow is effective in a simple and brutal way and the wounded beast soon falls limply to the ground, its form crumbling into dust.
ooc: I’ve posted on Arcades’ behalf here as I haven’t heard from him. This numbness the characters are feeling will not be an easy thing to shake off
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