ooc: The good news is that Brendon has wounded one Banewolf and distracted the two of them.
The bad news is that Brendon now has their attention.
For Brendon
A new voice suddenly lends its notes to the aggressive song of the wolves as the angry shouts of the ranger burst into the area. There is a curiously muted character to his words, however, as if they are simply deadened by the snarling of the Banewolves. The call of the grave touches his ears and they begin to numb and it becomes difficult to hear clearly. Still, however, his aggressive charge has purchased a few moments of unexpected surprise. Arrows fly, 3 in total. Skilled is the archer and well-aimed are his hurried shots and 2 of them strike home, one with violent impact upon the first of the creatures. Both wolves pull up short in their charge. The second fixes its gaze upon the manling and as it does so the full horror of its form, a strange cobbling together of many dead wolves strikes him. His vision as well seems to be growing numb. Drawing closer as all of this take place are the howling calls of the remaining Banewolves.
ooc: Arcades - Brendon’s surprising appearance and attack has given you a free shot on the wounded Banewolf. An aggressive attack might just cripple it. Knowing what to expect from these wolves, you have another round or two before their howls and presence affect you as they are now doing to Brendon.
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