Alright, I'll make this short and sweet.
What is the trigger or action or whatever to call a Berserker's Enrage ability?
Ex. (Not in strict code, but in pseudocode)
IF
My guy sees an enemy
And has the enrage ability
THEN
Cast Enrage on himself, and attack nearest target
END
So, could someone write out for me how I'd do that? Berserk() makes them uncontrollable I think, and Barbarian_Rage and Enrage aren't the same thing as far as I've seen.
Now, anyone know how to get a ring to make a spell sequencer, allowing you to pick spells, and then actually *keep* the sequencer? I made a ring, but something goes wrong and it doesn't carry the sequencer over once I cast it. It just sort of does nothing afterwards. Is there something I'm missing? I looked at the various spell sequencer files but couldn't come up with anything.
One last thing: I created the .cre file Jalerho for my shop I'm creating, right? I wrote out all the dialog, I made the shop file, and I gave him a simple script (mage3). I added the correct script at the top of the AR0702.bcs file to create him at the bottom left of the Adventurer's Mart, and I set him to Neutral even... but the moron walks over to me from the place I put him at and just stands there. He seems to still be on my team... or at least he has a green ring around him. When I talk to him, he simply says, "It's been a pleasure adventuring with you...", yadayadayada and walks off.... leaving me confused. Also, he's missing his name... even though I hit the Update Dialog.tlk file in Creature Maker 2.2.4.
So anyway, if anyone can help in any ONE of these topics, please post, I'm working steadily on this project. (If you don't know more than one, it doesn't matter, one is better than none). Also, if you have any ideas, or like things happened to you, I'm open to suggestions.
Thank you for taking the time to read this, and hopefully with your help I'll be able to get my problems resolved quickly. Thanks again.
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When you smile into the darkness, it grins right back at you!
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