Well, if you're going to really go cheesy with your tactics why not... spoiler...
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use invisibility on a couple of characters and set them up to block the incoming enemy while your ranged attackers fire away at them. Due to the poor AI the game won't have the skeletons attack them as long as they never saw them and will usually just keep trying to attack the people behind them, which they unfortunately can't reach...
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"Beware fool that you put too much stock in the power of the spoken word, lest the unspoken one trample you from behind."
Kormar
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