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Old 08-20-2003, 01:50 AM   #16
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
The character's race is irrelevant, apart from any Constitution modifiers that certain races (Elves and Dwarves) have. An Elven Fighter with 16 CON can have the exact same HP as a Dwarven Fighter with 16 CON.

Warriors (Fighter, Paladin, Ranger): Number of Levels * (1D10 + CON modifier)
Priests (Cleric, Druid): Number of Levels * (1D8 + CON modifier)
Rogues (Thief, Bard): Number of Levels * (1D6 + CON Modifier)
Wizards (Mage): Number of Levels * (1D4 + CON Modifier)

CON Modifiers are:
15: +1 hp
16: +2 hp (Maximum hitpoint benefit for Priests, Rogues & Wizards)
17: +3 hp
18: +4 hp
19: +5 hp
20: +5 hp

Each time one of your Multiclassed character's halves Levels up, calculate the hp for that half as if it was a regular character, and then divide it by 2, and add that to your current total. For example...
A Dwarven Fighter with 19 CON would get 1D10+5 hp at each new level, and
a Dwarven Cleric with 19 CON would get 1D8+2 hp for each new level.
So the Fighter half of a F/C could expect from 1 to (1D10+5)/2 hitpoints, or 1 to 8 hitpoints, and the Cleric half could expect 1 to 5 hitpoints.

These rules are only for BG1; they get a bit more complicated in BG2. For more info, take the link in my sig.

[ 08-20-2003, 03:46 AM: Message edited by: SixOfSpades ]
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