The character's race is irrelevant, apart from any Constitution modifiers that certain races (Elves and Dwarves) have. An Elven Fighter with 16 CON can have the exact same HP as a Dwarven Fighter with 16 CON.
Warriors (Fighter, Paladin, Ranger): Number of Levels * (1D10 + CON modifier)
Priests (Cleric, Druid): Number of Levels * (1D8 + CON modifier)
Rogues (Thief, Bard): Number of Levels * (1D6 + CON Modifier)
Wizards (Mage): Number of Levels * (1D4 + CON Modifier)
CON Modifiers are:
15: +1 hp
16: +2 hp (Maximum hitpoint benefit for Priests, Rogues & Wizards)
17: +3 hp
18: +4 hp
19: +5 hp
20: +5 hp
Each time one of your Multiclassed character's halves Levels up, calculate the hp for that half as if it was a regular character, and then divide it by 2, and add that to your current total. For example...
A Dwarven Fighter with 19 CON would get 1D10+5 hp at each new level, and
a Dwarven Cleric with 19 CON would get 1D8+2 hp for each new level.
So the Fighter half of a F/C could expect from 1 to (1D10+5)/2 hitpoints, or 1 to 8 hitpoints, and the Cleric half could expect 1 to 5 hitpoints.
These rules are only for BG1; they get a bit more complicated in BG2. For more info, take the link in my sig.
[ 08-20-2003, 03:46 AM: Message edited by: SixOfSpades ]
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Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
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