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Old 05-01-2002, 08:43 PM   #15
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
FYI for Spree and TAO

The first floor of the dungeon is a maze, filled with traps and a few minor monstrosities. Nothing too ugly. I don't wanna take time to draw out every inch of it, so I will leave it to your imagination of how difficult it is for you two to pass through. The stairwell to the second level of the dungeon...the prison cells...is guarded by a stone golem. Get by him, and you'll find the locked door. ONce inside the dungeon, you'll see cells on your left and right, aligning the walls. There are 25 to each side. Deiter is in one near the wolf, but not next to it. When you meet Deiter, I'll post his monster stats. Spree...you have a chance to save him, and
1. bring him back from the dead, alive.
2. give him eternal rest
3. leave him to mold and become corrupted into my new undead general.


"Larry opens his eyes to see that Morgie was getting up from being knocked to the ground, Neb had sat down to rest, feeling no danger from the betrayer, and Spree and TAO had gone to the dungeons. Larry laughed. You see Neb...They have walked into my trap! Once the girls get there, they will be trapped and cannot escape! This will force the Windmaker to come into the building, thus stripping him of his advantage of an outside fight, where the winds beacon to his call. He will be right where I want the bastard! My only problem is with that damned arrow I got hit with! It was a wicked poison arrow, poisoned by my own evilness and power! Turned back on myself, it really dealt a tremendous blow! I do not know how to heal from it. Any suggestions"?
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