Here's another little funny weapon I decided to try my luck with, though what I ended up with is very strange indeed. I'll try shortly about what you said, Azred, about the armor... though do I need to set the resource key on the third page? Couldn't I just go into IEEP and tell it to Cast Spell on Condition, and set the Parameter to whatever number it has for that spell? (Though the list is horribly long, it does tell you a bunch from what I've seen) Anyway, about the item I was making... it's a ring that I've called the ring of Disease, what it does is an area effect, affecting up to 10 people I guess in that area (with the number next to that drop down I mean, though how do I set the area diameter? Or is that the Area diameter?)with a 1 damage per second Disease for either 30 or some other number of seconds. It also applies a -3 modifier to everyone's strength in that area, making them weaker, which I thought was interesting, sometimes pinning the person down to the ground so they will just sit there and take disease damage with encumberance.
So I go into the game, right? And I notice that what I had thought I set to Once per Day, and shouldn't have a charge until I rest, has a charge. I thought... interesting... so I tried to use it, and it came out with that Wand Charge thing... you know, the spell symbol with a number of 10 next to it. I clicked, nothing happened, I clicked again, nothing happened... and I clicked until it ran out, and then finally mister Dakkon walked over and used it... but to his horrible surprise, it killed him and half my party instantly! lol. So, the first mistake was forgetting to set the range, which I then set to 100, for crossbow range basically, which I'll probably change to 75... that's what made him half to walk for the area effect that was close. What I don't get though is the number of charges my once per day item has. I walked into the copper coronet later after I fixed it a bit, and was able to kill every person in there with one charge of my ring, sending 10 whirling balls of magic out in various directions. What was kinda cool though, was that I didn't get reputation down for it if they died instantly, it was only if they started dying from the disease that it would happen. So it made my mage a god basically... for a battle he doesn't want to deal with... but I don't want that. I want one charge, for a once per day. Also, should I use Protection from OpCode - Disease or 100% disease resistance to make him immune? Ring of Gaxx uses the opcode, but the resistance one does the same effect.
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When you smile into the darkness, it grins right back at you!
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