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Old 03-06-2002, 08:59 AM   #13
Azred
Drow Priestess
 

Join Date: March 13, 2001
Location: a hidden sanctorum high above the metroplex
Age: 55
Posts: 4,037
quote:
Originally posted by Dakkon Darkblade:
Now I've got a question for you custom makers out there... how exactly would you go about making armor that hurts your enemies when they hit you? I have this Armor of Corruption +3 or +4 I'm working on, giving the wearer Immunity to Poison, having an Armor Class of 3, And poisoning whoever hits it, as well as dealing some cold damage. I know how to do this for weapons, but does it work the same way or not? It's studded leather by the way...


Load your armor into IEEP and give it the equipping effect "cast spell on condition", timing mode "while equipped", probability = 100%, constant value #1 = 1, constant value #2 = 0, and resource key = spell or effect to be cast. Now, the armor will put the poison/cold effect upon whomever is unlucky enough to strike the character wearing this armor.
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