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Old 11-06-2000, 10:46 AM   #5
freudianslip
Welcomed New User
 

Join Date: January 7, 2001
Posts: 3
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I've been lucky there; the monsters don't seem to break up when they get close. The darkness wa a bit disconcerting at first, but I found that cranking the Gamma up a bit helped a lot. Plus, Illuminate does help a lot more than the rather ineffectual torchlight.

So far the dungeon design (in the Crypt, at least) seems to be pretty interesting; a bit of the "switch-hunting" is there, but still, kind of a neat design.
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