One method I found to take care of the Mantraps was to have my priest throw as many Haste spells as he could on my wizard (save out enough to throw Spirit Eye, though, so you can see them coming on the map). Walk around with the wizard leading and when you see the Mantraps on the edge of your vision, cast Flamestrike. After that you have two options:
1) Rush up and fight it out with them. Your wizard should get 2-3 attacks per fight round and if you aim the spell at the ones in the back after that first attack, the spill-over should help knock off the one in front, which your fighters should have close to dead. You definitely get hurt, but eventually you prevail.
2) Try to hang on the edge of the fight range, hoping you won't get toasted any more while your wizard keeps firing. Frankly, I'm not sure this wouldn't just set you up to be whomped on every round (they have excellent range). On top of that, if you should back up too far, when you get back within range they will get the default first attack for a new fight.
This works best if you have run away from them before and managed to draw them out enough to break up the pack. I ended up doing the fight twice with a max of 3 monsters each time, so it didn't hurt as bad (although the heal-up afterwards was tremendous each time).
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