1. 7?
2. I'm not going to count that
3. dito
4. Halfling
5. Tazok
6. fear,poison, etc.
7. Firkraag
8. Kangaxx Bones
9. The Elder Brain ... or were you referring to a part of the Equalizer
10. bird
11. Steal either a statuette fom Lathander temple or an amulet from Talos
12. Cast some healing spell (preferably from the scrolls right there)
13. Werewolf
14. I forgot.
15. Forest of Thethir I think (may be mispelled)
1. Sir Sarles need 200 pounds Ilithium to make a statue to the Temple of Helm.
2. One of the guys that buried Tirdir is dressed in red.
3. Elhan, the elven leader, says you must recover the Rhynn Lanthorn in order to access Sudanesselar.
4. The Dao Djinn in Trademeet wants you to get the head of the Rakshasa Ihtafeer.
5. To save the Dryads in Irenicus' Dungeon, you must give some acorns to their sister in the Windspear hills. (Isn't she their queen rather)
6. Drizzt do'Urden have two good scimitars, the Frostbrand (+somewhat) and the Defender (+5 I think).
7. Valygars evil ancestor, Lavok, lives in the Planar Sphere.
1. If Watchers keep is included, I vote for Angurdaval Sword of Flame
ELSE
The Celestial Fury, because everyone can use it and its stun effect is better the Vorpals Death Spell as it occurs more often and
results in immediate death likewise (cause my whole party keep slashing their swords on the stunned opponent)
Carsomyr is only for Paladins, Soul Reaver only for evils, Blackrazor is too late in the game and needs an evil decision. Daystar rocks agains Lichs but is kinda useless against others. Flame Tounge is handy in the beginning when fighting trolls.
2. The Limited wish quest and the "There is a WHAT in their chicken" quest. I like funny sidequests, "Idle hands in Imnesvale" rocks, too.
If you are referring to something bigger I would vote for Firkraag, because it holds nice items and challenging opponents early in the game.
3. Aerie! ... no comment
The gibberling, it can be dispatched most easily and I never had one do any damage to me.
4. Including WK: Saladrex. He's smart and attacks as soon as you cast Haste or Protection from evil on your party while preparing for battle.
in plain SoA I'd say: Adalon. She starts healing very early, if you
are going for a "Cloud Kill" and is the only dragon I never managed to take down with a Finger of Death. If your going into melee combat her Invisibility can be annoying.
5. Backstabbing ... runnning ... hiding in Shadows ... backstabbing again.
Spellcasting is the coolest way to kill, but mer hack'n slash does the trick most of the times for normal enemies, and mages are easily dispatched with Gesen Bow shots from Mazzy "Machinegun" Fentan.
edit: could you mail me the answers at
faceman-bjk@gmx.net
[ 02-20-2002: Message edited by: Faceman ]