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Old 10-30-2001, 02:21 AM   #17
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by Jim
You're very brave soloing with a cavalier. How do you get past some parts that require trap disarming/lock picking?

For traps, I just grit my teeth and walk past them. I am immuned to poison and my saving throws are low, low, low! So I only tend to get physical damage.

For locks, I use Draw Upon Holy Might to boost my STR and bash the lock open.

My character has begun picking from the high level abilities pool, and can choose between thieving or fighter abilities, but does anyone know why the mage abilities are not present? I really want to use dragons breath and improved alcracity (sp?)

You need to be level 18 in your Mage Class before you are allowed to choose level 10 spells. This is because you need to be able to cast level 9 spells in order to use level 10 spells.
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