i could. but i cant be bothered. however, there is an easier way.
Bioware supposedly employs chala, who apparently is involved at some stage with the making of patches. given his spelling this could explain a few things, but it also means that chala shoudl be able to answer this quite simply:
give us, in C , the complete struct that describes the PC.
it should be in one of the main .h files. the correct answer will be in correct C format, and will contain a complete description of the structure used by the game ot keep track of the PC, including status effects, hp, name, class, point in his initiaitve round, and probably pointers to structs holding similar data on his weapons and armour.
since he _could_concievably have enough knowledge to fake this, and obviously i do not have access to the original, also give us:
a file format description of dialogue.tlk this file, as u should know, contains pointers to sound files and all the text in the game. i want to know how it fits together. i know a site that has this information on it, so i will be checking.
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