K, I've been playing a 6 man party and have soloed some areas with Aerie, Anomen, and my bouny hunter.
I'm still in chapter two and don't have my boots of speed yet. I found out where they are but didn't keep the save because I didn't think I was of level to be there. Umber hulks were really annoying...and I tried to solo my bounty hunter here(got lost for being first game).
Some of my questions:
For each classes some ppl have soloed, say a rogue, what are some areas you DID NOT solo(doesn't have to be rogue here)? I'm sure you have to pick your battles.
Mages look like they can handle any situation thru minor melee, spells, or thru items like wands. In the sewers in the Temple district however, I couldn't solo the "mind flayers" that well using normal tactics with Aerie. I did use Anomen to summon a pit fiend as bait while he(Anomen) was invisible for the flayers to waste spells on and then he had to quickly sanctuary again. Then Aerie simply went into the rooms to very slowly hit and run. Then I tried the cloudkill wand here and it works yet again. More power to the mages.
In this sort of area, how can a simple melee guy make it thru 5 flayers? Aren't some battles just not fought? I can't see one cavalier shredding thru everything there is to be found in chapter two while staying only in chapter two. the game allows you to level up to beat the things found in this chapter but alot of the npcs call for different approaches.
So for each class a person has soloed, what's some of the most troublesome things you couldn't pass? Would like to know since I'm having speculations that one class can pass everything. Going linear with the story line to beat the game however may be another case.
Like say after trying and trying, what can't certain classes handle normally?
Fighters: what they can't handle here so have to pass up in exp and loot
thieves:
mages:
priests:
druids:
rangers:
paladins:
bards:
monks:
Feel free to add in whatever seems impossible to solo and even add in some tactics as to how a thief can acquire -said item- to beat something like a roomful of melee types and mind flayers.
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<i>just,</i><p><b>PeeWee</b><br />
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