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Old 10-09-2001, 12:27 AM   #1
Discopalace
Elite Waterdeep Guard
 

Join Date: October 3, 2001
Location: Detroit, MI
Posts: 20
I don't seem to get much out of having more than one priest in my party (Anomen and Jaheira). Healing spells are kinda useless (except for an occasional full heal for during combat or a resurrection), since the regeneration items let you make up HP without sleeping. Most of the good protection spells seem to be mage spells! Does anyone use two clerics with much proficiency?

I think next time (I'm still on my first time), I will have just one cleric, 5 tank-types, and 2 players with mage spells Seems that melee damage rules in this game. Maybe something like kensai/mage (assuming I stick with this), Keldorn, Mazzy, Minsc, Anomen, and Imoen. Maybe they can kill all my opponents before a priest can cast a spell

Edit: upon thinking about it a little more, it's nice to have another spellcaster to summon crap, especially for tough battles. So maybe 3 characters with mage skills! Hmmm, now it makes it quite tempting to get Aerie since she can swing both ways (even though she's a wuss!). And she reminds me of some naive friends...


[This message has been edited by Discopalace (edited 10-09-2001).]
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