I would not recommend going completly blind. Knowing where the trap is could be helpful because some traps are magical in nature. I would move my party away from the trap and use the character with the best saves to approach and trigger the trap. That way if the trap sets off a fireball or another area of effect spell, most of your party will be unscathed.
Also, in order to open locked doors and other comnpartment, make sure that your PC (kensai-mage) can cast the Knock spell.
------------------
All the world is a stage and we are all actors playing our parts.
|