Thread: Kensai-Mage?
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Old 09-19-2001, 09:56 PM   #9
deathknight
Drow Warrior
 

Join Date: July 13, 2001
Location: Niles,Il USA
Posts: 298
Yeah level 9 I think is probably too low but at level 12 you can kick alot of tail in ToB. For THE hardest fights in ToB you probably will be doing more spellcasting than anything else (i mean if you are over a level 20 mage I am sure you can do some massive spellcasting)

Ayways for the reason why Kensai/Mage is so good: The drawbacks for mages and for kensai overlap. And in some nutty way dualing to a mage allows a kensai MORE ac due to the use of robes. Through spells and items you can achieve a VERY high ac. coupled with buff spells you can really become indestructable. The kensai bonuses for hit and damage are VERY nice if you are going to dual class. You essentially get 4 more levels worth of thac0 if you dual at level 12. Also you get the ac bonus of a kensai to throw on top of the ac of robes. This is better than a fighter dualing to a mage because of the bonus thaco0 & damage PLUS a fighter cannot use all that armor so why even go fighter? Robe of vecna is ac 5 and ROCKS! having a guy that can go toe to toe with the enemy AND throw out a slow casting spells almost instantly is sooo fun.

Now when you get to a very high level as a mage the posibilities of what you can do are totaly insane. Tenser's transformation is nice,similicrum is super cool and when you get up to timestop its not even funny the carnage you can cause.
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