I had the EXACT same problem when playing with a self created multiplayer party, and I too solved it by copying the saved game from "mpsave" to "save". I think it's because it has to access your network protocols which uses more processing power, slowing things down (almost like lag when you have to hit pause several times). It wasn't just after installing ToB with me however, as SoA was the same. I only run a Piii@567 MHz though, so I always assumed that it slowed down and lagged because I didn't have enough processing power. Whats your rig hrizonsticku?
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