Mages are usually most effective casting 'area effect' spells such as cloud kill, fireball and chaos - these can damage larger numbers in one go where fighters can only take on one at a time.
Unfortunatly some of the most usefull spells when 1st and 2nd level such as sleep are useless against monsters that you meet at 7th.
A particular favorite at the moment is Melf's Minute Meteors, it goes against what I have just said but it does some good damage and doesn't miss - a great way of helping your 'tanks' without gettin hit.
Mages can fight - just make sure you have stoneskin or whatever protections. You could even wear plate armour and fight - but you can't cast spells but. as a last resort...
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