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Old 07-21-2001, 08:50 PM   #3
Robin, Thief of Hearts
The Magister
 

Join Date: April 8, 2001
Location: Caribbean
Posts: 144
Hmm, I'm a thief, not a mage. But here are some hints.

1) Use level one spells Chromatic Orb and Magic Missile
- to hit anything quickly.
- to hit enemy spellcasters before they finish casting. This disrupts them. Spoils their spells.

2) Use low level spells Web & Slow
- to entrap and make sluggish any dangerous opponent. Slow is great for groups!

3) Use Invisibility
- to conceal yourself, and you may then sneak about, scouting ahead.
- to hide a Thief that cannot hide well. You can then send him out to do a Backstab!

4)Use Party enhancing magics
like Haste
- to run like hell (ok, ok I'm a thief) from superior forces.
- to enhance the rate of fire of your archers & slingers.
- to allow your heavy warriors to close fast and begin hacking.

5) Use area effect spells-
Like CloudKill or Fireball to hurt a big group of enemies.
Like Greater Malison to prep an enemy group for special attacks that they can save against. ( eg Cloudkill! )

6) Use Summonning -
To get damage sponges - monsters that distract the enemy into not hitting your party.
To get additional troops for combat.
To get special forces. Undead critters are Mindless, and immune to Psionics, for instance. Fire Elementals are very useful, immune to normal weapon damages.

7) Use Self Defense.
Stoneskin goes up instantly. It can save your puny butt. Don't ignore simple defenses like Mirror image, and Blur. They really make you hard to hit. Advanced Illusions like Shadow Door are good too.

8) AntiMagic.
You are the only thing between your muscle bound goonies and the enemy mages. Break their defenses with Breach! Rip away their spell illusions with TrueSight, expose them with Invis-Purg, and so on. You are the master of the Arcane. So go study!

Robin, Thief of Hearts is offline