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Old 07-18-2001, 04:44 AM   #7
Amergin
Zhentarim Guard
 

Join Date: May 28, 2001
Location: memphis,tn
Posts: 375
my favorite combo, both dual and multi, is fighter/thief. when dual, which class i start with depends on my long term goals with the character. for bg2 i started with fighter then switched over once the hp's dropped off (at some point, i think 9 or 10 for most classes, you stop rolling dice for new hp's and just get a fixed amount + CON bonus) and i've gotten well-trained with my weapons of choice whether it's grand mastery in one or specialized in several. a thief levels up faster than any other class so it's not too much of a burden on the rest of the party while he catches up. i've also started as a thief and focused mostly on stealth, switching over to fighter once the x4 backstab kicks in at 9th level. this is much more limited, though, because the hp's are barely better than a mage, i can't roll for exceptional STR, and he won't be much good as a thief besides the dual role of scout and first-strike attacker. otoh, his THAC0 will eventually be much better than the former's as well as gaining more attacks, which sort of evens things out over a longer period of time.

for a character that is going to ToB, however, i plan on making him multi. the reason? besides the benefits of both classes at once with no "that's-as-far-as-i-got" limits, he won't be too far behind level-wise any other single or dual class character. at about the same time that hp's stop getting rolled for, so too do the xp for the next level stop doubling and it just becomes a fixed amount. for thieves this is 220k at 11th and beyond; fighters, 250k at 9th. what this means (i haven't seen the xp tables beyond 20 or so) is when a dual fighter/thief is at 25/13 (4980k xp), my multi f/t will be at 18/21... hmmm. it doesn't seem so nice now that i've worked it out. i'm not sure if there's a cap on how low a THAC0 can be, but if not there's a +7 advantage for the dual, who, i assume, has access to more fighter "special" abilities while the multi is just scratching the surface of his, albeit for two classes.

anyway, my other combination is the thief dualed to mage, basically for two reasons: stealth and the ability to use a bow.

[This message has been edited by Amergin (edited 07-18-2001).]
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