Quote:
Originally posted by Amergin:
"back in the day" (2nd ed ad&d) the level limits imposed on nonhumans was a MAJOR factor when we would create characters....
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Showing some grey hairs, are we?

Well, I seem to recall that the
boxed sets (now who's showing the grey hairs?

) limited dwarves to fighters or fighter/clerics, elves to fighter/mages, and halflings to thieves. Except for humans, who could be any class, those were your choices. Period.
Ready to tackle the Keep on the Borderlands or the Ghost Tower of Iverness, anyone?
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An intelligent mind is the key to the universe.
The most distressing thing about practicing magic is the fact that even the most learned sorcerers cannot accurately describe what magic *is*....
Who are you? What do you want?