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Old 07-16-2001, 01:56 AM   #20
ScottG
Drow Warrior
 

Join Date: June 13, 2003
Location: Never Never Land
Age: 55
Posts: 267
DeathKnight's first sentance is right on the money.

also:

Monks are awsome higher in level.

Fighter dualed to an Assasin (using shadowkeeper by placing subclass as assasin while a fighter and then dualing) using katana's has the most devistating hit potential (above 200 w/ a good girdle - if you can backstab it, it will die).

The Flail of Ages is a great 2nd hand wepon (on a dual wepon basis) to slow the creature your attacking (as well as other reasons).

Longswords are prob. the most verstital wepon class (there are lots of good ones), though it would seem very odd to weild a true flail and sword (best to think of it as a sword breaker).

For pure hack-n-slash nothing beats an axe (my choice for your fighter). You also get a very nice axe when you get the flail - combine this with an axe (Stonefire) purchased in the Copper C. and make your fighter GOOD so you can use Azuredge (you will never have to worry about missle wepons w/ it and you will never have to worry about the undead w/ it), also purchased in the CC. BTW, their is an awesome axe in TOB so you won't w/ something shiney and new when you play it.

and finally......

The extra bonus in strength can be easily aquired w/ a good girdle, but the extra constitution is nice.

If you are going pure class half-orc then I would go w/ a barbarian (this & dwarf are the best way to have max hitpoints), however Rangers also have excellent hitpoints and extra prof. points (for dual-wield) as well as some nice spells (healing and insect spell higher in level) Stalkers in paticular have backstab as well + some extra mage spells. Be sure to purchase greater healing potions whenever you can, you'll need em'.
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