Quote:
Originally posted by Northraven:
In response to Cavern Sniffer's question here's how it works in AD&D:
Also keep in mind that only your arrow's bonus counts towards damage inflicted, the bonus of the actual missle weapon only adds to THACO as far as I know...
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Northraven,
regarding missile weapons, damage, THAC0 etc
If you take the
Heartseeker Longbowas an example -
THACO: +4
Damage: +2
Weight: 7
Speed Factor: 4
Couple that with an
arrow of Piercing
Damage: 1D6
THACO: +4
Special: +6 physical (piercing) damage (save vs. death for none)
My point is do we now have a THAC0 of +8 (added to the characters base THAC0)
With a damage of +8 being inflicted alongside the 1D6 standard damage of the single arrow for a possible 14 (non critical) damage per arrow before (if incorporated) any strength modifiers are applied.
Also this is my thing about these no ammo' weapons......are they really worth it? IE can the
Mana Longbow really compare to the Heartseeker in the damage or THAC0 department (setting aside its magic resistance properties).
How about the
Short Bow of Gesen that takes a lot of effort and time to find and build.
THAC0: +4
Damage: 2 piercing, 1-8 electrical.
It appears that it has a +4 to THAC0, fine, but can only deal out a max of 10 (non critical) damage.
It seems to me people rant and rave over these no ammo weapons but if you read the smallprint they hardly seem worth it. The Heartseeker can actually be bought in the A.M later in the game too.
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It's bleedin dark down here, slippery too.

Man, that's a pisser.