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Originally posted by Fallen Angel:
I was thinking about soloing a Sorcerer thought the game (1st time soloing) I was wondering if you guys can give me any spell/equipment picks and some strategies that would help.
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I just finished soloing I just finished soloing a sorcerer. What a blast!
Potential spoilers below
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For spells I like to use summons a lot. The right summoned creature can take out many foes causing you to only use one spell. Animate dead is excelent once you reach 15th level when you get skeleton warriors, spider summons is good for disrupting mages (esp. once you get sword spiders) and is great in conjunction with web, summon fire elemental is great for trolls and beholders, mordiken’s sword is excellent for almost everything, and Summon Avatar (if you have ToB) cures everything (except demi-litches). I found Gate to be a worthless summons, IMHO, because you don’t get any XP for what your summons kills.
The AOE spells I used frequently fireball, sunfire (since you don’t have to worry about other party members), incendiary cloud (deals out more damage than Albi’s if you can keep your foes in it), and Albi Dazim’s Horrid Wilting (does great damage even if they make their save).
Defense spells like warding whip, breach, pierce magic, and lower resistance are very important for battling mages and magic resistant foes.
Time stop will also make life as a solo sorcerer a lot easier. Detect invisibility is necessary since you can’t cast at what you can’t see. As a side note, if you have ToB, Summon Avatar is excellent for invisible creatures since the Avatar doesn’t need to see a foe to attack it.
As far as equipment goes I like Robe of Vecna, Staff of the Magi, Boots of Speed, Ring of Gaxx, bracers AC 3,
Girdle of Hill Giant Strength (since as a sorcerer Str. is probably low and you do need to carry bounty) sling +3, wand of cloudkill, and the amulet that provides negative plane protection.
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