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Old 06-18-2001, 11:00 PM   #3
DarkBranch
Elite Waterdeep Guard
 

Join Date: May 14, 2001
Location: Atlanta, GA, USA
Posts: 6
After many releads/restarts I found that your special abilities are essentially random with a few patterns. Your main character gets 6 specieal abilities total. If you are Lawful Good, you almost always get healx2, cure poison x2, holy might x2. If you are more evil or chaotic, you are more likely to get Fear, Vampiric touch, or minor drain. Another possibility includes Resist fear.
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