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Old 06-02-2001, 04:03 AM   #3
Memnoch
Ironworks Moderator
 

Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
The druid class is not allowed to use bows, so no matter what you do in SK you won't be able to use one. You can however get around this in one of two ways:

1. Create a bow that is usable by druids (call it the Sherpa's Sting or something. ). You will need to get Infinity Engine Editor Pro (IEEP) from www.teambg.com.

2. Modify the druid kit to allow you to use bows (this is a bit more complicated)

#1 is the easiest way. I'll try and summarize what you have to do.

1. Use SK's Item Browser to export a bow that you want to use into your override (click on Export Item box in Inventory Browser with the item selected). Make a note of the item code of the item in SK (it's the rightmost column of data).

2. Close down SK and open up IEEP. Click on Item Maker, then load up the code for the bow (from your BG2 Override folder).

3. Select the LEFTMOST box (from the 3 boxes at the bottom). Click on where it says "Usability". Then make sure the druid checkbox is ticked. (you can make other changes here, add special powers, etc if you choose).

4. Save this in your BG2 Override folder under a new name.

5. Reopen SK and then cheat this item into your inventory.

Done!

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