Thread: Familiar
View Single Post
Old 01-30-2002, 08:21 AM   #7
fable
Quintesson
 

Join Date: March 17, 2001
Location: Where I am.
Posts: 1,089
Each familiar gets different bonuses: some are good at stealth, others have special attacks. Frankly, most of these are fairly wimpy: the single most important feature of a familiar is that they provide the caster with extra hit points. Once you've got one, I suggest telling it to climb into your pack, so it never gets hurt, because if it dies, you not only lose the hit points--you also suffer a *permanant* 1 Constitution loss.

Since this is a one-cast-and-forget spell, it's not worth memorizing in place of another. Just find or buy a scroll (they're cheap), and get your PC to cast it. No party NPC will be able to cast the spell, so don't bother giving it to 'em.
fable is offline   Reply With Quote