(can't help you w/ solo archer, other than run, shoot, hide)
this may be a bit premature since we don't know all of the new items, spells, high level abilities in tob, the new cap should allow for 40th lv chars.
but here goes ->
i have no idea what to make of the ac or hitpoints -> will go w/ the assumption that he will be difficult to hit and can take a lot of damage.
(maybe it's just the third edition stats or what but he does not look that tough, again i have no idea what he may be resistant to.)
i notice he casts as a 20th lv sorceror, his spells / effects should be dispelled easy by a 25th + mage / cleric / bard or a 13th lv inquisitor.
protection from evil may be key in keeping lesser demons away while dealing w/ demogorgan.
cavalier + holy avenger + (amulet of power or something else to prevent level drain)
someone dual-wielding mace of disruption +2 & Flail of Ages (the slow effect)
celestial fury's stun ability may also come into play,
summon creatures - any thing to keep him busy, (can skeleton warriors get any bigger)
two high level mages, piercing magic, lower resistance, malaison, followed by a barrage of damage spells.
cleric -> skeletons, mass cures, bolts of glory, as many doom spells as possible, flame strike's (from wands)heal heal heal.
[This message has been edited by koz-ivan (edited 05-28-2001).]
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