I think you have a completely different definition of cheese to the one I have been working with. My definition of cheese is something that is within the game and therefore perfectly legal (not cheating) yet still spoils the difficulty of the game. So I would definately put using traps to kill Frikraag as cheese - it is an extremely hard fight and using traps bypasses the difficulty alltogether. Cheese is an inherently subjective concept for me, it is using the resources given to you in a way that makes the game daft. It mostly concerns where you come from on an RP level, are you going to seriously believe that your party killed the dragon by innocously setting traps all around it then getting it angry from a distance?
Don't get me wrong, cheese has a place in the game as much as cheating does. I have often used cheese tactics when unable to get past a point in the game. But I would still class them as cheese. What you have posted above is not the definitive account of cheese, merely your version or opinion on what cheese is. Mine appears to differ from yours quite strongly. I live in Islington if you now wish to come and kill me...
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[img]\"http://img1.ranchoweb.com/images/sproutman/certwist.gif\" alt=\" - \" /><br /><br /><i>\"And the angels all pallid and wan,<br />Uprising, unveiling, affirm,<br />That the play is the tragedy, man,<br />And its hero the Conquerer Worm.\"</i><br /> - Edgar Allan Poe
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