i sorta stumbled into something the other night -
(in the underdark mindflayer section)
this works great w/ keldorn (but should work for any char w/ good saving throws)
lock the rest of your party in a room,
except for keldorn w/ boots of speed, a good longsword (i prefer the drinker)
a good shield, (harmony, saving grace or sentinel)
gauntlets dex & girdle of strength (potions could work too)
the best crossbow you have, lots of bolts (just use +1 or +2, the real fancy ones never seem to get past their magic res.)
and the amulet that improves saving throws.
keld's saving throws should be negative by this point, he'll be immune to all their distance attacks, now go play.
he'll be fast enough to stay away from the mf's and keep shooting them from range, fire a few shots and move. run & shoot. every now and then get close and attack w/ sword - if he starts getting int drained run away and hide behind a door - int drain won't last very long.
umberhulks are actually the bigger problem, kill them first.
great fun!
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