I've managed part of this - stripped the spells out of the spell bif file then loading them (one by one) into the spell editor to find out which spells they actually are (taking a _long_ time). I can probably now give my Assassin a permanent non-detection ability and some interesting innate abilities
Once I get a complete list of the spells/abilities I'll post a link.
Now, if I can just work out how to make the kit able to read scrolls!